SharpEmu’s developer says 6 PS5 games run at 60 frames a second.

Sony has said it will scale back its own PC ports.

AnyPS5 relinks a game’s original x86 code into PC executables, with 76% of system libraries supported.

KytyPS5’s list shows 134 titles with controllable gameplay, though many still report game-breaking bugs.

Most of the PS5 library still cannot run on a PC, and AnyPS5 describes itself as early-stage.

How each outlet framed it
Ars Technica
quantifies emulator progress (10 tested, 6 fully playable 60fps), emphasizes SharpEmu's hardware-accuracy-first vs KytyPS5's engine-agnostic design

Sources: Ars Technica